Jaclyn McKay
Design & Fun

Info

Hi! I'm Jaclyn.

I’m a multidisciplinary-multitasker type: a Design Director with a passion for solving complex problems through design strategy as a Design Lead and also leading and mentoring teams and advocating for design excellence as a Design Manager.

I love collaborating with other disciplines and working cross-functionally. I thrive when I can be flexible and can jump between managing a team or hopping in to execute individual contributor tasks.

Teaching is another passion of mine, and I’m an adjunct professor teaching Interaction Design in the BFA Design program at School of Visual Arts. I also really enjoy teaching workshops.

If you'd like to collaborate, reach out at hello@jaclynmckay.com. 


 ✏ Current Role

I’m the Design Director at game studio Dots, creators of the lovely puzzle adventure game, Two Dots. I lead the Visual Design team that works on Product Design (UX/UI) for new game features and illustration for gameplay mechanics.

✐ Freelance Experience

I’ve freelanced as a Design Lead, Product Designer, Art Director and Illustrator on a variety of projects, from brand overhauls, comprehensive website design and app concepts, to illustration and animation work.

✎ 2012 - 2017

At B-Reel, I designed projects for clients such as Facebook, Google, American Express and MTV, making anything and everything from brand campaigns, product films, style frames for animation, and interactive experiences.

✩ 

In my spare time I am usually stationed in front of a sushi conveyor belt eating as much ikura as I can.


WORKSHOPS & COMMUNITY INVOLVEMENT

2022 — @ Parsons,  “How to use Figma for Prototyping” Workshop

2022 — @ CUNY Hostos Game Design Club, “Pizza with the Dots Devs” Talk

2022 — @ AIGA New York, Summer Mentorship Program Mentor

2022 — @ CUNY Hostos,“Summer Studio Meet & Greet” Talk

2021 — @ Parsons,  “How to design a website in Figma” Workshop

2020 — @ Metabronx,  “How to design sticker GIFs to prototype games” Workshop

2019 — @ Ladies, Wine, Design Brooklyn, “Designing for Everyone,” Organizer & Panelist

2018 — @ POWRPLNT, “The Basics of Game Design” Workshop with Sandra Honigman

2017 — @ The Favourite Website Awards (FWA) Judge

2017 — @ POWRPLNT, “Logos 101” Workshop

RECENT FEATURES

2021 — Giphy, commissioned to create a set of animations for the new Clips feature

2021 — Apple App Store, interviewed about my GIF creation process using my fave app Animatic

2022 — Straight Through the Wall, I created a short film, “Happy Place,” to be projected onto the cityscape

2019 — Squarespace, I was featured in a series episode on designers reviewing contemporary graphic design

2019 — Animatic, interview feature on my illustrated GIFs


SPECIALTIES

Digital Product Design (UX/UI), Design Direction, Art Direction, Visual Design, Branding, Illustration, Style Frames, Creative Concepts, UX/UI for Games.